Romancing SaGa 3

Experience a brand-new HD remaster of the legendary 1995 RPG masterpiece.

Publisher
Square Enix
Release date
11 Nov 2019
Category
RPG

Donate >
Credits
ZiT866
Uploader
linck51
Created
22 Nov 2019

Romancing SaGa 3

Average rating: 5.0/5

5
1
4
0
3
0
2
0
1
0

Cheat source :

[Player 1 Battle Status]
580F0000 032cf290
580F1000 0000ef98
580F1000 00000010
580F1000 00000020
780F0000 00000010
300E0000 00000006
640F0000 00000000 000003E7
780F0000 00000004
310E0000
20000000

move.q #$00032cf290, r15
move.q #$000000ef98(r15), r15
move.q #$0000000010(r15), r15
move.q #$0000000020(r15), r15
add.q $00000010, r15
loop r14, $00000006
move.l $00000000000003E7, (r15)
add.q $00000004, r15
endloop r14
end
[Player 2 Battle Status]
580F0000 032cf290
580F1000 0000ef98
580F1000 00000010
580F1000 00000028
780F0000 00000010
300E0000 00000006
640F0000 00000000 000003E7
780F0000 00000004
310E0000
20000000

move.q #$00032cf290, r15
move.q #$000000ef98(r15), r15
move.q #$0000000010(r15), r15
move.q #$0000000028(r15), r15
add.q $00000010, r15
loop r14, $00000006
move.l $00000000000003E7, (r15)
add.q $00000004, r15
endloop r14
end
[Player 3 Battle Status]
580F0000 032cf290
580F1000 0000ef98
580F1000 00000010
580F1000 00000030
780F0000 00000010
300E0000 00000006
640F0000 00000000 000003E7
780F0000 00000004
310E0000
20000000

move.q #$00032cf290, r15
move.q #$000000ef98(r15), r15
move.q #$0000000010(r15), r15
move.q #$0000000030(r15), r15
add.q $00000010, r15
loop r14, $00000006
move.l $00000000000003E7, (r15)
add.q $00000004, r15
endloop r14
end
[Player 4 Battle Status]
580F0000 032cf290
580F1000 0000ef98
580F1000 00000010
580F1000 00000038
780F0000 00000010
300E0000 00000006
640F0000 00000000 000003E7
780F0000 00000004
310E0000
20000000

move.q #$00032cf290, r15
move.q #$000000ef98(r15), r15
move.q #$0000000010(r15), r15
move.q #$0000000038(r15), r15
add.q $00000010, r15
loop r14, $00000006
move.l $00000000000003E7, (r15)
add.q $00000004, r15
endloop r14
end
[Player 5 Battle Status]
580F0000 032cf290
580F1000 0000ef98
580F1000 00000010
580F1000 00000040
780F0000 00000010
300E0000 00000006
640F0000 00000000 000003E7
780F0000 00000004
310E0000
20000000

move.q #$00032cf290, r15
move.q #$000000ef98(r15), r15
move.q #$0000000010(r15), r15
move.q #$0000000040(r15), r15
add.q $00000010, r15
loop r14, $00000006
move.l $00000000000003E7, (r15)
add.q $00000004, r15
endloop r14
end
[Player 6 Battle Status]
580F0000 032cf290
580F1000 0000ef98
580F1000 00000010
580F1000 00000048
780F0000 00000010
300E0000 00000006
640F0000 00000000 000003E7
780F0000 00000004
310E0000
20000000

move.q #$00032cf290, r15
move.q #$000000ef98(r15), r15
move.q #$0000000010(r15), r15
move.q #$0000000048(r15), r15
add.q $00000010, r15
loop r14, $00000006
move.l $00000000000003E7, (r15)
add.q $00000004, r15
endloop r14
end
[Player 7 Battle Status]
580F0000 032cf290
580F1000 0000ef98
580F1000 00000010
580F1000 00000050
780F0000 00000010
300E0000 00000006
640F0000 00000000 000003E7
780F0000 00000004
310E0000
20000000

move.q #$00032cf290, r15
move.q #$000000ef98(r15), r15
move.q #$0000000010(r15), r15
move.q #$0000000050(r15), r15
add.q $00000010, r15
loop r14, $00000006
move.l $00000000000003E7, (r15)
add.q $00000004, r15
endloop r14
end
[Player 8 Battle Status]
580F0000 032cf290
580F1000 0000ef98
580F1000 00000010
580F1000 00000058
780F0000 00000010
300E0000 00000006
640F0000 00000000 000003E7
780F0000 00000004
310E0000
20000000

move.q #$00032cf290, r15
move.q #$000000ef98(r15), r15
move.q #$0000000010(r15), r15
move.q #$0000000058(r15), r15
add.q $00000010, r15
loop r14, $00000006
move.l $00000000000003E7, (r15)
add.q $00000004, r15
endloop r14
end
[Player 1 Status]
580F0000 032aedf8
580F1000 000000a0
580F1000 00000030
580F1000 00000020
780F0000 0000006c
300E0000 0000000F
640F0000 00000000 000003E7
780F0000 00000004
310E0000
300E0000 00000008
640F0000 00000000 00000032
780F0000 00000004
310E0000
20000000

move.q #$00032aedf8, r15
move.q #$00000000a0(r15), r15
move.q #$0000000030(r15), r15
move.q #$0000000020(r15), r15
add.q $0000006c, r15
loop r14, $0000000F
move.l $00000000000003E7, (r15)
add.q $00000004, r15
endloop r14
loop r14, $00000008
move.l $0000000000000032, (r15)
add.q $00000004, r15
endloop r14
end
[Player 2 Status]
580F0000 032aedf8
580F1000 000000a0
580F1000 00000030
580F1000 00000028
780F0000 0000006c
300E0000 0000000F
640F0000 00000000 000003E7
780F0000 00000004
310E0000
300E0000 00000008
640F0000 00000000 00000032
780F0000 00000004
310E0000
20000000

move.q #$00032aedf8, r15
move.q #$00000000a0(r15), r15
move.q #$0000000030(r15), r15
move.q #$0000000028(r15), r15
add.q $0000006c, r15
loop r14, $0000000F
move.l $00000000000003E7, (r15)
add.q $00000004, r15
endloop r14
loop r14, $00000008
move.l $0000000000000032, (r15)
add.q $00000004, r15
endloop r14
end
[Player 3 Status]
580F0000 032aedf8
580F1000 000000a0
580F1000 00000030
580F1000 00000030
780F0000 0000006c
300E0000 0000000F
640F0000 00000000 000003E7
780F0000 00000004
310E0000
300E0000 00000008
640F0000 00000000 00000032
780F0000 00000004
310E0000
20000000

move.q #$00032aedf8, r15
move.q #$00000000a0(r15), r15
move.q #$0000000030(r15), r15
move.q #$0000000030(r15), r15
add.q $0000006c, r15
loop r14, $0000000F
move.l $00000000000003E7, (r15)
add.q $00000004, r15
endloop r14
loop r14, $00000008
move.l $0000000000000032, (r15)
add.q $00000004, r15
endloop r14
end
[Player 4 Status]
580F0000 032aedf8
580F1000 000000a0
580F1000 00000030
580F1000 00000038
780F0000 0000006c
300E0000 0000000F
640F0000 00000000 000003E7
780F0000 00000004
310E0000
300E0000 00000008
640F0000 00000000 00000032
780F0000 00000004
310E0000
20000000

move.q #$00032aedf8, r15
move.q #$00000000a0(r15), r15
move.q #$0000000030(r15), r15
move.q #$0000000038(r15), r15
add.q $0000006c, r15
loop r14, $0000000F
move.l $00000000000003E7, (r15)
add.q $00000004, r15
endloop r14
loop r14, $00000008
move.l $0000000000000032, (r15)
add.q $00000004, r15
endloop r14
end
[Player 5 Status]
580F0000 032aedf8
580F1000 000000a0
580F1000 00000030
580F1000 00000040
780F0000 0000006c
300E0000 0000000F
640F0000 00000000 000003E7
780F0000 00000004
310E0000
300E0000 00000008
640F0000 00000000 00000032
780F0000 00000004
310E0000
20000000

move.q #$00032aedf8, r15
move.q #$00000000a0(r15), r15
move.q #$0000000030(r15), r15
move.q #$0000000040(r15), r15
add.q $0000006c, r15
loop r14, $0000000F
move.l $00000000000003E7, (r15)
add.q $00000004, r15
endloop r14
loop r14, $00000008
move.l $0000000000000032, (r15)
add.q $00000004, r15
endloop r14
end
[Player 6 Status]
580F0000 032aedf8
580F1000 000000a0
580F1000 00000030
580F1000 00000048
780F0000 0000006c
300E0000 0000000F
640F0000 00000000 000003E7
780F0000 00000004
310E0000
300E0000 00000008
640F0000 00000000 00000032
780F0000 00000004
310E0000
20000000

move.q #$00032aedf8, r15
move.q #$00000000a0(r15), r15
move.q #$0000000030(r15), r15
move.q #$0000000048(r15), r15
add.q $0000006c, r15
loop r14, $0000000F
move.l $00000000000003E7, (r15)
add.q $00000004, r15
endloop r14
loop r14, $00000008
move.l $0000000000000032, (r15)
add.q $00000004, r15
endloop r14
end
[Player 7 Status]
580F0000 032aedf8
580F1000 000000a0
580F1000 00000030
580F1000 00000050
780F0000 0000006c
300E0000 0000000F
640F0000 00000000 000003E7
780F0000 00000004
310E0000
300E0000 00000008
640F0000 00000000 00000032
780F0000 00000004
310E0000
20000000

move.q #$00032aedf8, r15
move.q #$00000000a0(r15), r15
move.q #$0000000030(r15), r15
move.q #$0000000050(r15), r15
add.q $0000006c, r15
loop r14, $0000000F
move.l $00000000000003E7, (r15)
add.q $00000004, r15
endloop r14
loop r14, $00000008
move.l $0000000000000032, (r15)
add.q $00000004, r15
endloop r14
end
[Player 8 Status]
580F0000 032aedf8
580F1000 000000a0
580F1000 00000030
580F1000 00000058
780F0000 0000006c
300E0000 0000000F
640F0000 00000000 000003E7
780F0000 00000004
310E0000
300E0000 00000008
640F0000 00000000 00000032
780F0000 00000004
310E0000
20000000
move.q #$00032aedf8, r15
move.q #$00000000a0(r15), r15
move.q #$0000000030(r15), r15
move.q #$0000000058(r15), r15
add.q $0000006c, r15
loop r14, $0000000F
move.l $00000000000003E7, (r15)
add.q $00000004, r15
endloop r14
loop r14, $00000008
move.l $0000000000000032, (r15)
add.q $00000004, r15
endloop r14
end