Fire Emblem: Three Houses

Shape the future of a continent on the verge of war in Fire Emblem: Three Houses for Nintendo Switch.

Publisher
Nintendo
Developer
Nintendo
Release date
26 Jul 2019
Category
RPG, Strategy

Donate >
Credits
Version 1.2.0
Uploader
roman2277
Created
14 Feb 2020

Fire Emblem: Three Houses

Average rating: 5.0/5

5
9
4
0
3
0
2
0
1
0

Cheat source :

[Gold Max]
04000000 003EAF20 1A893128

move.l $1A893128, #$0003EAF20(r0)
[Renown/PT]
04000000 003EE124 6B1F0108

move.l $6B1F0108, #$0003EE124(r0)
[Materials x4]
04000000 003EAF88 0B02094A

move.l $0B02094A, #$0003EAF88(r0)
[Materials x8]
04000000 003EAF88 0B020D4A

move.l $0B020D4A, #$0003EAF88(r0)
[Unlimited Materials]
04000000 003EAFB8 4B1F014A

move.l $4B1F014A, #$0003EAFB8(r0)
[Action Points Max]
58000000 01B12190
78000000 000250EF
61001000 00000000 0000000A
62000000 00000000 00000307

move.q #$0001B12190, r0
add.q $000250EF, r0
move.b $000000000000000A, (r0)+
move.w $0000000000000307, (r0)
[Level up all stats +1 on]
04000000 003D43BC F1001D1F
04000000 003D44B8 11000539
04000000 003D4644 11000539
04000000 003D3774 F1001F1F
04000000 003D3830 11000668
04000000 003D3A30 11000668

move.l $F1001D1F, #$0003D43BC(r0)
move.l $11000539, #$0003D44B8(r0)
move.l $11000539, #$0003D4644(r0)
move.l $F1001F1F, #$0003D3774(r0)
move.l $11000668, #$0003D3830(r0)
move.l $11000668, #$0003D3A30(r0)
[Level up all stats +1 off]
04000000 003D43BC F100251F
04000000 003D44B8 1A89D539
04000000 003D4644 1A89D539
04000000 003D3774 F100271F
04000000 003D3830 1A93A668
04000000 003D3A30 1A93A668

move.l $F100251F, #$0003D43BC(r0)
move.l $1A89D539, #$0003D44B8(r0)
move.l $1A89D539, #$0003D4644(r0)
move.l $F100271F, #$0003D3774(r0)
move.l $1A93A668, #$0003D3830(r0)
move.l $1A93A668, #$0003D3A30(r0)
[Exp x2]
04000000 00411428 0B010529

move.l $0B010529, #$000411428(r0)
[Exp x4]
04000000 00411428 0B010929

move.l $0B010929, #$000411428(r0)
[Exp x8]
04000000 00411428 0B010D29

move.l $0B010D29, #$000411428(r0)
[Exp x16]
04000000 00411428 0B011129

move.l $0B011129, #$000411428(r0)
[Skill points x2]
04000000 0041164C 0B02054A
04000000 00404DB4 0B020529

move.l $0B02054A, #$00041164C(r0)
move.l $0B020529, #$000404DB4(r0)
[Skill points x4]
04000000 0041164C 0B02094A
04000000 00404DB4 0B020929

move.l $0B02094A, #$00041164C(r0)
move.l $0B020929, #$000404DB4(r0)
[Skill points x8]
04000000 0041164C 0B020D4A
04000000 00404DB4 0B020D29

move.l $0B020D4A, #$00041164C(r0)
move.l $0B020D29, #$000404DB4(r0)
[Skill points x16]
04000000 0041164C 0B02114A
04000000 00404DB4 0B021129

move.l $0B02114A, #$00041164C(r0)
move.l $0B021129, #$000404DB4(r0)
[Class Mastery exp x2]
04000000 003D4AE4 0B020529

move.l $0B020529, #$0003D4AE4(r0)
[Class Mastery exp x4]
04000000 003D4AE4 0B020929

move.l $0B020929, #$0003D4AE4(r0)
[Class Mastery exp x8]
04000000 003D4AE4 0B020D29

move.l $0B020D29, #$0003D4AE4(r0)
[Class Mastery exp x16]
04000000 003D4AE4 0B021129

move.l $0B021129, #$0003D4AE4(r0)
[Move again press L+R on Character]
800000C0
58000000 01ACA288
58001000 00021068
78000000 000000D6
61000000 00000000 00000003
20000000

if L, R
move.q #$0001ACA288, r0
move.q #$0000021068(r0), r0
add.q $000000D6, r0
move.b $0000000000000003, (r0)
end
[Magic Weapon does not diminish]
580F0000 01AC0D50
780F0000 00000002
300E0000 00000005
620F0000 00000000 00000064
780F0000 00000004
310E0000
580F0000 01AC0D60
780F0000 0000000A
610F0000 00000000 00000000
580F0000 01AC0D50
780F0000 00000094
640F1000 00000000 64646464
640F1000 00000000 64646464
640F0000 00000000 00646464

move.q #$0001AC0D50, r15
add.q $00000002, r15
loop r14, $00000005
move.w $0000000000000064, (r15)
add.q $00000004, r15
endloop r14
move.q #$0001AC0D60, r15
add.q $0000000A, r15
move.b $0000000000000000, (r15)
move.q #$0001AC0D50, r15
add.q $00000094, r15
move.l $0000000064646464, (r15)+
move.l $0000000064646464, (r15)+
move.l $0000000000646464, (r15)
[Critical hit press L+A during battle]
80000041
580F0000 01AC0E28
780F0000 0000004C
300E0000 00000003
640F0000 00000000 00000000
780F0000 00000004
310E0000
20000000

if A, L
move.q #$0001AC0E28, r15
add.q $0000004C, r15
loop r14, $00000003
move.l $0000000000000000, (r15)
add.q $00000004, r15
endloop r14
end
[Move Max(L on)]
80000040
04000000 000B08C0 1A88B100
20000000

if L
move.l $1A88B100, #$0000B08C0(r0)
end
[Move Max(R off)]
80000080
04000000 000B08C0 1A88B2E0
20000000

if R
move.l $1A88B2E0, #$0000B08C0(r0)
end
[Press ZL enemy wont move]
80000100
04000000 000B08C0 1A9FB3E0
20000000

if ZL
move.l $1A9FB3E0, #$0000B08C0(r0)
end
[Class Restrictions Lifted]
04000000 003DFCB4 1A883108
04000000 003DFCD4 1A883108
04000000 003DFCF4 1A883108
04000000 003DFD14 1A883108
04000000 003DFD34 1A883108

move.l $1A883108, #$0003DFCB4(r0)
move.l $1A883108, #$0003DFCD4(r0)
move.l $1A883108, #$0003DFCF4(r0)
move.l $1A883108, #$0003DFD14(r0)
move.l $1A883108, #$0003DFD34(r0)
[Infinite Divine]
010A0000 01ABF510 00000007

move.b $00000007, #$001ABF510(r10)
[Infinite Qualification Exam]
580F0000 01B12190
780F0000 00000723
300E0000 0000003C
620F0000 00000000 00000000
780F0000 0000024C
310E0000 20000000

move.q #$0001B12190, r15
add.q $00000723, r15
loop r14, $0000003C
move.w $0000000000000000, (r15)
add.q $0000024C, r15
endloop r14
end
[Unlock All EXTRA On]
581F0000 00000010
780F0000 AE770BF0
300E0000 00000046
640F0000 00000000 FFFFFFFF
780F0000 00000004
310E0000 20000000
581F0000 000AA010
780F0000 AE770BF0
300E0000 00000046
640F0000 00000000 FFFFFFFF
780F0000 00000004
310E0000 20000000
move.q #$0000000010, r15
add.q $AE770BF0, r15
loop r14, $00000046
move.l $00000000FFFFFFFF, (r15)
add.q $00000004, r15
endloop r14
end
move.q #$00000AA010, r15
add.q $AE770BF0, r15
loop r14, $00000046
move.l $00000000FFFFFFFF, (r15)
add.q $00000004, r15
endloop r14
end