Cuphead

The all-cartoon Magical Wondergame!

Publisher
StudioMDHR
Release date
18 Apr 2019
Category
Action, Arcade, Platformer, Shooter

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Credits
6 codes
Uploader
lolo02100
Created
05 May 2019

Cuphead

Average rating: 3.0/5

5
1
4
0
3
0
2
0
1
1

Cheat source :

Source code Machine code
 [P1 Infinite HP]
None
580f0000 0338a368
register_f = read64(HEAP + 0x0338a368)
580f1000 00000010
register_f = read64(HEAP + 0x00000010)
580f1000 00000030
register_f = read64(HEAP + 0x00000030)
580f1000 00000028
register_f = read64(HEAP + 0x00000028)
580f1000 00000020
register_f = read64(HEAP + 0x00000020)
580f1000 00000060
register_f = read64(HEAP + 0x00000060)
780f0000 00000068
register_f += 0x00000068
610f0000 00000000 00000003
write_reg8(register_f + 0x0, 0x03)
780f0000 00000004
register_f += 0x00000004
610f0000 00000000 00000003
write_reg8(register_f + 0x0, 0x03)
[P2 Infinite HP]
580f0000 0338a368
register_f = read64(HEAP + 0x0338a368)
580f1000 00000010
register_f = read64(HEAP + 0x00000010)
580f1000 00000030
register_f = read64(HEAP + 0x00000030)
580f1000 00000028
register_f = read64(HEAP + 0x00000028)
580f1000 00000028
register_f = read64(HEAP + 0x00000028)
580f1000 00000060
register_f = read64(HEAP + 0x00000060)
780f0000 00000068
register_f += 0x00000068
610f0000 00000000 00000003
write_reg8(register_f + 0x0, 0x03)
780f0000 00000004
register_f += 0x00000004
610f0000 00000000 00000003
write_reg8(register_f + 0x0, 0x03)
[P1 Infinite Special]
580f0000 0338a368
register_f = read64(HEAP + 0x0338a368)
580f1000 00000010
register_f = read64(HEAP + 0x00000010)
580f1000 00000030
register_f = read64(HEAP + 0x00000030)
580f1000 00000028
register_f = read64(HEAP + 0x00000028)
580f1000 00000020
register_f = read64(HEAP + 0x00000020)
580f1000 00000060
register_f = read64(HEAP + 0x00000060)
780f0000 00000074
register_f += 0x00000074
640f0000 00000000 42480000
write_reg32(register_f + 0x0, 0x42480000)
[P2 Infinite Special]
580f0000 0338a368
register_f = read64(HEAP + 0x0338a368)
580f1000 00000010
register_f = read64(HEAP + 0x00000010)
580f1000 00000030
register_f = read64(HEAP + 0x00000030)
580f1000 00000028
register_f = read64(HEAP + 0x00000028)
580f1000 00000028
register_f = read64(HEAP + 0x00000028)
580f1000 00000060
register_f = read64(HEAP + 0x00000060)
780f0000 00000074
register_f += 0x00000074
640f0000 00000000 42480000
write_reg32(register_f + 0x0, 0x42480000)
[P1 30 Coins Save1]
580f0000 0346E890
register_f = read64(HEAP + 0x0346E890)
580f1000 000000a0
register_f = read64(HEAP + 0x000000a0)
580f1000 00000020
register_f = read64(HEAP + 0x00000020)
580f1000 00000020
register_f = read64(HEAP + 0x00000020)
580f1000 00000030
register_f = read64(HEAP + 0x00000030)
580f1000 00000020
register_f = read64(HEAP + 0x00000020)
780f0000 00000050
register_f += 0x00000050
610f0000 00000000 0000001e
write_reg8(register_f + 0x0, 0x1e)
[P2 30 Coins Save1]
580f0000 0346E890
register_f = read64(HEAP + 0x0346E890)
580f1000 000000a0
register_f = read64(HEAP + 0x000000a0)
580f1000 00000020
register_f = read64(HEAP + 0x00000020)
580f1000 00000020
register_f = read64(HEAP + 0x00000020)
580f1000 00000030
register_f = read64(HEAP + 0x00000030)
580f1000 00000020
register_f = read64(HEAP + 0x00000020)
780f0000 00000010
register_f += 0x00000010
610f0000 00000000 0000001e
write_reg8(register_f + 0x0, 0x1e)